The Crown of Lord can be worn solely by the clan leader of a clan possessing a castle. The crown can be acquired from the castle's lord Chamberlain and can be obtained after the end of a siege. Only one Crown of Lord can be obtained, and they cannot be dropped on the ground or sold. Also, if castle ownership is surrendered, the castle lord will be stripped of the crown and it will be removed from the inventory.
Members of a clan possessing a castle can also wear exclusive circlets. Alliance members do not have access to circlets. If castle ownership is surrendered or if the player withdraws from the clan, the circlets can no longer be worn.
Members of a clan with possession of a castle or clan hall can also equip exclusive shields. Shields can be acquired from the castle's lord Chamberlain or Clan Hall Manager, and the shield can display the clan insignia. The insignia can be registered as a 64x64 pixel 256 color BMP file by clicking on the Register Insignia button in the Clan window.
If the clan has possession of a clan hall, item production must first be activated in order to purchase a clan shield. The shield will no longer be accessible upon surrendering ownership of the castle/clan hall or withdrawal from the clan.
When a clan reaches level 5 or more, the clan may accumulate clan reputation points which are earned through various clan activities.
The reputation score increases in the following cases:
The reputation score decreases in the following cases:
Clan skills affect all clan members when used, making them helpful in situations where clan members are working together, such as castle sieges and raid fights. Clan skills require Clan Reputation points to learn and level up. Clan skills can require additional items or Fame points to use. If a clan’s Clan Reputation points are negative, the clan will be unable to learn skills.
Once a clan skill is mastered, it can be used until the clan is dissolved. However, if the clan’s Clan Reputation points become 0 or drop below 0, the skill will no longer work until there are 1 or more Clan Reputation points.
Clan skills are first acquired as level 1 skills. When the clan’s level increases, the clan skills can be leveled up to increase their effects, and additional skills become available. A certain clan rank is required before a clan member can use a clan skill.
| Skill Name |
Required Clan Level |
Clan Reputation Points Cost |
Description at skill level 1 |
|---|---|---|---|
|
Clan Body |
5 |
1000 |
Increases clan members' Max HP by 3%. Can be used by clan members of Heir and higher rank. |
|
Clan Regeneration |
5 |
1000 |
Increases clan members' HP regeneration by 3%. Can be used by clan members of Heir and higher rank. |
|
Clan Magic Resistance |
5 |
1000 |
Increases clan members' M. Def. by 6%. Can be used by clan members of Heir and higher rank. |
|
Clan Imperium |
5 |
(Free) |
Grants the right to open a command channel. Can be used by clan members of Elder and higher rank. |
|
Clan Spirituality |
5 |
1000 |
Increases clan members' Max CP by 6%. Can be used by clan members of Elder and higher rank. |
|
Clan Morale |
5 |
1000 |
Increases clan members' CP regeneration by 6%. Can be used by clan members of Elder and higher rank. |
|
Clan Might |
5 |
1000 |
Increases clan members' P. Atk. by 3%. Can be used by clan members of Knight and higher rank. |
|
Clan Shield |
5 |
1000 |
Increases clan members' P. Def. by 3%. Can be used by clan members of Knight and higher rank. |
|
Clan Shield Block |
5 |
1000 |
Increases clan members' Shield P. Def. by 24%. Can be used by clan members of Elder and higher rank. |
|
Clan Guidance |
5 |
1000 |
Increases clan members' Accuracy by 1. Can be used by clan members of Knight and higher rank. |
|
Clan Shield Defense |
5 |
1000 |
Increases clan members' Shield Def. Rate by 12%. Can be used by clan members of Elder and higher rank. |
|
Clan Cyclonic Resistance |
5 |
1000 |
Increases clan members' resistance to Water and Wind attacks by 3. Can be used by clan members of Elder and higher rank. |
|
Clan Magmatic Resistance |
5 |
1000 |
Increases clan members' resistance to Fire and Earth attacks by 3. Can be used by clan members of Elder and higher rank. |
|
Clan Resist Hold |
5 |
1000 |
Increases clan members' resistance to Hold attacks by 12. Can be used by clan members of Elder and higher rank. |
|
Clan Resist Sleep |
5 |
1000 |
Increases clan members' resistance to Sleep attacks by 12. Can be used by clan members of Knight and higher rank. |
|
Clan Luck |
5 |
1000 |
Decreases clan members' XP loss and item drop rate by 30% when killed by another character, and by 12% when killed by a monster. Can be used by clan members of Heir and higher rank. |
|
Clan Soul |
5 |
1000 |
Increases clan members' Max MP by 3%. Can be used by clan members of Elder and higher rank.. |
|
Clan Clarity |
5 |
1000 |
Increases clan members' MP regeneration by 3%. Can be used by clan members of Elder and higher rank. |
|
Clan Empower |
5 |
1000 |
Increases clan members' M. Atk. by 6%. Can be used by clan members of Elder and higher rank. |
|
Clan Agility |
5 |
1000 |
Increases clan members' Evasion by 1. Can be used by clan members of Elder and higher rank. |
|
Clan Wind Walk |
5 |
1000 |
Increases clan members' Spd. by 3. Can be used by clan members of Elder and higher rank. |
|
Clan Elemental Resistance |
5 |
1000 |
Increases clan members' resistance to Holy and Dark attacks by 3. Can be used by clan members of Elder and higher rank. |
|
Clan Debuff Control |
5 |
1000 |
Increases clan members' resistance to debuffs by 3%. Can be used by clan members of Elder and higher rank. |
|
Clan Muscle Control |
5 |
1000 |
Increases clan members' resistance to Paralysis by 12. Can be used by clan members of Elder and higher rank. |
|
Clan Mental Control |
5 |
1000 |
Increases clan members' resistance to Mental attacks by 12. Can be used by clan members of Elder and higher rank. |
|
Clan Summon |
7 |
10000 |
Summons a clan member to the caster’s location. Consumes 10 Soul Ores and 900 Fame points upon use. Can be used by clan members of Viscount and higher rank. |
|
Clan Boundary |
8 |
15000 |
Increases P. Atk. and P. Def. of nearby clan members by 3%. Consumes 100 Soul Ores and 2,400 Fame points upon use. Can be used by clan members of Count and higher rank. |
|
Clan Copy |
9 |
15000 |
Summons a copy of yourself to cause confusion among the enemy. Consumes 50 Soul Ore and 1500 Fame points upon use. Can be used by clan members of Marquis and higher rank. |
|
Clan Cleanse |
9 |
20000 |
Removes all debuffs from nearby clan members. Consumes 50 Soul Ores and 1500 Fame points upon use. Can be used by clan members of Marquis and higher rank. |
|
Clan Friendly |
9 |
15000 |
Increases the nearby clan members' P. Crit. Rate by 3% and M. Crit. Rate by 20. Consumes 100 Soul Ores and 3,000 Fame points upon use. Can be used by clan members of Marquis and higher rank. |
|
Clan Prison |
10 |
20000 |
Decreases the Spd. of nearby enemies by 23% for 60 seconds and prevents them from Escaping. Consumes 50 Soul Ores and 3,000 Fame points. Can be used by clan members of Duke and higher rank. |
|
Clan Defense |
11 |
20000 |
Makes nearby clan members invincible. Consumes 50 Soul Ores and 1,000 Clan Reputation points upon use. Can be used by clan members of Distinguished King rank. |
|
Clan Guardian |
11 |
25000 |
Summons the Clan Guardian for 3 minutes. The summoned Clan Guardian restores the HP, MP, and CP of all clan members within range by 500. Consumes 100 Soul Ores and 1,000 Clan Reputation points upon use. Can be used by clan members of Distinguished King rank. |